#include "BasicTutorial4.h"

void BasicTutorial4::createScene(void)
{

}
//------------------------------------------------------------------------------------- 
bool BasicTutorial4::processUnbufferedInput(const Ogre::FrameEvent& evt)
{
	return true;
}
//-------------------------------------------------------------------------------------
bool BasicTutorial4::frameRenderingQueued(const Ogre::FrameEvent& evt)
{
	bool ret = BaseApplication::frameRenderingQueued(evt); return ret;
}
//-------------------------------------------------------------------------------------